\\ ;#; **Hellscape** ;#; \\ {{ hellscape:hellscape.png?480x360}} ^Authorship| |Christopher Lutz| ^Year| |2017| ^IWAD| |Doom II| ^Port| |Boom-compatible| ^Mapcount| |10| {{hellscape:d2hs_map28.png?113x85}} {{hellscape:d2hs_map22.png?113x85}} {{hellscape:d2hs_map27.png?113x85}} #;; **Hellscape** is a 10-level **Boom-compatible** episode-reinterpretation of the original Doom II Hell levels, made by [[christopher_lutz|Christopher Lutz]]. It features long-sprawling levels with both tricky and intense combat, bolstered by the signature exquisite visuals from Chris. //Screenshots provided aren't sufficient to depict them justly//.\\ \\ **Footnote**: MAP22 has unreachable secret behind a Tag 0 trigger in its starting area. Play on ZDoom family of source ports, or tweak it in your map editor of choice. #;; \\ [[https://www.doomworld.com/idgames/?id=18728 | External Download]]\\ \\ {{hellscape:dhs-lutz.zip | Download Hellscape Here}} \\ ;#; [[http://clovr.xyz/doomretro|{{tryit.png}}]] ;#; \\ {{tag> all 2017 long_maps solo_effort boom dehacked pistol_start reimagination christopher_lutz cacoward_runner-up}} ~~DISCUSSION~~