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**Hellscape**
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{{ hellscape:hellscape.png?480x360}}
^Authorship|
|Christopher Lutz|
^Year|
|2017|
^IWAD|
|Doom II|
^Port|
|Boom-compatible|
^Mapcount|
|10|
{{hellscape:d2hs_map28.png?113x85}}
{{hellscape:d2hs_map22.png?113x85}}
{{hellscape:d2hs_map27.png?113x85}}
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**Hellscape** is a 10-level **Boom-compatible** episode-reinterpretation of the original Doom II Hell levels, made by [[christopher_lutz|Christopher Lutz]]. It features long-sprawling levels with both tricky and intense combat, bolstered by the signature exquisite visuals from Chris. //Screenshots provided aren't sufficient to depict them justly//.\\
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**Footnote**: MAP22 has unreachable secret behind a Tag 0 trigger in its starting area. Play on ZDoom family of source ports, or tweak it in your map editor of choice.
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[[https://www.doomworld.com/idgames/?id=18728 | External Download]]\\
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{{hellscape:dhs-lutz.zip | Download Hellscape Here}}
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[[http://clovr.xyz/doomretro|{{tryit.png}}]]
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{{tag> all 2017 long_maps solo_effort boom dehacked pistol_start reimagination christopher_lutz cacoward_runner-up}}
~~DISCUSSION~~