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zone_300 [2025/07/21 02:21] – external edit A User Not Logged inzone_300 [2025/10/16 12:52] (current) – vanilla doom > vanilla fe80:24c7:f911:d5ce:485a:9fea:e465:8d69
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 <WRAP left 48%> <WRAP left 48%>
 \\  \\ 
-{{ zone_300:zone_300_titlepic.png?480x360}}+{{zone_300:zone_300_titlepic.png?480x360}}
 </WRAP> </WRAP>
  
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 |Doom II| |Doom II|
 ^Port| ^Port|
-|Vanilla Doom|+|Vanilla|
 ^Mapcount| ^Mapcount|
 |33| |33|
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 <WRAP group> <WRAP group>
-<WRAP left 70%>+<WRAP left 66%>
 <box  rgb(8,8,17) rgb(8,8,17) rgb(8,8,17) rgb(255,153,0)> <box  rgb(8,8,17) rgb(8,8,17) rgb(8,8,17) rgb(255,153,0)>
 Zone 300 is a 33-map megawad by Paul Corfiatis (pcorf) where each map is made using only 300 linedefs (except map 32 and 33). Zone 300 is a 33-map megawad by Paul Corfiatis (pcorf) where each map is made using only 300 linedefs (except map 32 and 33).
 </box> </box>
  
-<WRAP button leftalign+<WRAP button centeralign
-[[https://www.doomworld.com/idgames/?id=17362 | External Download]]\\ +[[https://www.doomworld.com/idgames/?id=17362 | External Download]]
 </WRAP> </WRAP>
-<WRAP button leftalign>+<WRAP button centeralign>
 {{zone_300:zone300.zip | Download Zone 300 Here}} {{zone_300:zone300.zip | Download Zone 300 Here}}
 </WRAP> </WRAP>
zone_300.1753064494.txt.gz · Last modified: 2025/07/21 02:21 by A User Not Logged in