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vertex_relocation [2025/05/11 01:55] – fe80:329c:b821:4cba:cba4:19d8:d54d:76c0 | vertex_relocation [2025/05/11 06:18] (current) – release candidate 2 fe80:f48b:4d35:724d:4677:e012:3421:6cf2 | ||
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- | Description | + | 33 maps built around vanilla Doom 2 enemy placement.\\ |
+ | \\ | ||
+ | Mappers were allowed to change anything that isn't a monster, but were not allowed to move the enemies or modify their flags.\\ | ||
+ | \\ | ||
+ | Despite the name, there were no restrictions on map geometry, so few (if any) vertices are shared with the original maps. | ||
</ | </ | ||
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<WRAP button centeralign> | <WRAP button centeralign> | ||
- | [[https:// | + | [[https:// |
\\ | \\ | ||
</ | </ | ||
<WRAP button centeralign> | <WRAP button centeralign> | ||
- | {{@@Upload Wad@@ | Download | + | {{vertex_relocation: |
</ | </ | ||
\\ | \\ | ||
- | {{tag> all 2025 megawad short_maps long_maps community_project boom umapinfo | + | {{tag> all 2025 megawad short_maps long_maps community_project boom umapinfo pistol_start gimmick design_restriction work_in_progress aan brxyz etzelfred93 eyeballtank guywithteacup hand-peeled joe-ilya majamystic256 nepnep sitri timeguardian tms violentbeetle 4chan}} |
~~DISCUSSION~~ | ~~DISCUSSION~~ |