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tutorials:mapping:trick_combo_lock

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tutorials:mapping:trick_combo_lock [2025/07/24 17:18] clovr_nr@protonmail.comtutorials:mapping:trick_combo_lock [2025/12/04 07:28] (current) clovr_nr@protonmail.com
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 The next location has 3 doors for the 3 remaining switches in your combination. The correct throw teleports the Demon to the next location in the sequence - 2 doors for the last 2 switches. Then to the final location for the final switch. The next location has 3 doors for the 3 remaining switches in your combination. The correct throw teleports the Demon to the next location in the sequence - 2 doors for the last 2 switches. Then to the final location for the final switch.
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-The final switch opens the final door. The demon runs across a linedef (the dotted line) that triggers a "W1-Door-Open-Wait-Close" door. This door is timed and will never open again - BUT - you can add another teleport to the final room that teleports the demon to a hidden area where he james the door open. This part is hard to explain, but the example wad here should show it well enough:+The final switch opens the final door. The demon runs across a linedef (the dotted line) that triggers a "W1-Door-Open-Wait-Close" door. This door is timed and will never open again - BUT - you can add another teleport to the final room that teleports the demon to a hidden area where he jams the door open. This part is hard to explain, but the example wad here should show it well enough:
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 ;#; ;#;
tutorials/mapping/trick_combo_lock.txt · Last modified: 2025/12/04 07:28 by clovr_nr@protonmail.com