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riot_control [2024/09/26 12:11] – Created from the form at temp:add_wad A User Not Logged in | riot_control [2024/09/29 20:30] (current) – clovr_nr@protonmail.com | ||
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|2011| | |2011| | ||
^IWAD| | ^IWAD| | ||
- | |doom2| | + | |Doom II| |
^Port| | ^Port| | ||
- | |@@Port | + | |Boom-compatible| |
^Mapcount| | ^Mapcount| | ||
|4| | |4| | ||
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- | {{Screenshot_1.png@@?113x85}} | + | {{riot_control: |
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- | A set of 4 maps using Quake textures. The maps are small to medium in size, and gameplay gradually gets harder as you progress. The maps are pretty detailed and have a good amount of interesting architecture. My goal was to make small-ish maps with gameplay that wasn't going to get brutally hard. At first I wasn't expecting to do more than one or two maps with these textures, but I had enough ideas and motivation to sqeeze out a few more maps. And it turned out to be a nice enough set of maps. I'm not planning to make more maps with these textures, but I might do a sequel with Quake 2 textures in the future. | + | «//A set of 4 maps using Quake textures. The maps are small to medium in size, and gameplay gradually gets harder as you progress. The maps are pretty detailed and have a good amount of interesting architecture. My goal was to make small-ish maps with gameplay that wasn't going to get brutally hard. At first I wasn't expecting to do more than one or two maps with these textures, but I had enough ideas and motivation to sqeeze out a few more maps. And it turned out to be a nice enough set of maps. I'm not planning to make more maps with these textures, but I might do a sequel with Quake 2 textures in the future.//» — {{tagpage> |
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- | {{tag> all boom Dutch Devil doom2 2011 }} | + | ;#; |
+ | [[http:// | ||
+ | ;#; | ||
+ | \\ | ||
+ | {{tag> all 2011 cooperative solo_effort boom pistol_start q1tex dutch_devil}} | ||
~~DISCUSSION~~ | ~~DISCUSSION~~ |