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doom_2_the_way_id_did [2025/10/09 19:10] fe80:39a8:b41d:607e:2421:33ea:f1ed:a9b6doom_2_the_way_id_did [2025/10/10 00:10] (current) clovr_nr@protonmail.com
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 <WRAP left 66%> <WRAP left 66%>
 <box  rgb(8,8,17) rgb(8,8,17) rgb(8,8,17) rgb(255,153,0)> <box  rgb(8,8,17) rgb(8,8,17) rgb(8,8,17) rgb(255,153,0)>
-More Doom 2 than Doom 2 too! Like it's predecessor, DTWID, this aims to ape the mapping styles of Id Software's original mappers. It succeeds perhaps more successfully than DTWID in that regard. The secret levels are a nice touch as well.+More Doom 2 than Doom 2 too! Like it's predecessor, [[doom_the_way_id_did|DTWID]], this aims to ape the mapping styles of Id Software's original mappers. It succeeds perhaps more successfully than DTWID in that regard. The secret levels are a nice touch as well.
 </box> </box>
  
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-{(rater>id=Doom 2 the Way Id Did|name=Rating|type=rate|trace=ip|tracedetails=0|headline=0)}+{(rater>id=doom_2_the_way_id_did|name=Rating|type=rate|trace=ip|tracedetails=0|headline=0)}
 <WRAP centeralign> <WRAP centeralign>
 [[http://clovr.xyz/doomretro|{{tryit.png}}]] [[http://clovr.xyz/doomretro|{{tryit.png}}]]
doom_2_the_way_id_did.1760037001.txt.gz · Last modified: 2025/10/09 19:10 by fe80:39a8:b41d:607e:2421:33ea:f1ed:a9b6