User Tools

Site Tools


abscission

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
abscission [2024/11/02 15:45] A User Not Logged inabscission [2024/11/02 17:38] (current) A User Not Logged in
Line 40: Line 40:
 #;; #;;
 <box  rgb(8,8,17) rgb(8,8,17) rgb(8,8,17) rgb(255,153,0)> <box  rgb(8,8,17) rgb(8,8,17) rgb(8,8,17) rgb(255,153,0)>
-**Abscission** is a dark and moody **vanilla** megawad with an original ambient/noise soundtrack. Each map loosely follows the style of the original IWAD levels, but with distinct and new layouts rather than being a remake. Visuals are classic other than custom skies. The difficulty is slightly above average — expect difficult fights that don't become tedious or frustrating.+«//**Abscission** is a dark and moody 32-map vanilla megawad with an original ambient/noise soundtrack composed by me. Each map loosely follows the style of the original IWAD levels, but with distinct and new layouts rather than being a remake. Visuals are classic since I stuck to stock textures other than custom skies. The difficulty is slightly above averageexpect difficult fights that don't become tedious or frustrating.//» — {{tagpage>snaxalotl&dynamic|Snaxalotl}}
 </box> </box>
 #;; #;;
abscission.1730562337.txt.gz · Last modified: 2024/11/02 15:45 by A User Not Logged in