Readme file for CONQUEST.WAD                 September 18, 1994
                
DOOM level architect:  Jim Hendrickson
DOOM level map #:      E2M1
tools used:  DOOMCad v4.2 on MS Windows 3.1
             BSP Nodebuilder
             DOOM v1.2
File size:   290844 bytes

Deathmatch and Network games supported (but not tested.)

        Make your way through the building, facing a few different
        challenges.  Watch your step, you may end up in prison for
        life!
        This level is designed to be easy on level 1 and 2, manageable
        on level 3, challenging on level 4, and completely impossible
        on level 5.
        There is enough ammo to score 100% kill ratio on all levels.

        Questions/comments, email me:  jhendric@acs.bu.edu
