===========================================================================
Advanced engine needed  : Limit Removing port
Primary purpose         : Single play/coop(no testing)
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Title                   : Evilcore
Filename                : Evilcore.wad
Release date            : 06.02.24 
Author                  : BeeWen 
Other Files By Author   : Relyctum, Triton II, Greenian.
Description             : Now it's 32 levels.
                          Plot:                           
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* What is included *

New levels              : 32
Sounds                  : No
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : map01-map32
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes

Name midi-trek, use for maps:

Title - Angel - Giftmischer
1 - Surreder
2 - Stonger
3 - Adidas
4 - Breathe
5 - Natural_born_killers
6 - Closer
7 - Nookie
8 - Rock_superstar
9 - Trance_dominant
10 - The_metro
11 - Dead_souls
12 - Joining_you
13 - Oddity
14 - Becoming
15 - Root
16 - Ringfinger
17 - Heresy
18 - One
19 - Phantasm
20 - Glycerine
21 - Sin
22 - Countdown
23 - Hungry_eyes
24 - Alone
25 - Precipitation
26 - Welcome_to_the_mashine
27 - Whoomp_there_it_is
28 - The_tell_tale_heart
29 - Lido_shuffle
30 - Pure_energy
31 - How_soon_is_now
32 - Draggin_the_line


* Testing *             :Insaneprophet, Endoomer, Skepticist, xray696.

Editor(s) used          : GZDoombuilder, Slade2, XWE, Photoshop, Anvil Studio.

* Copyright / Permissions *

This remaster is another experiment in turning the work of ancient Doom mappers into the requirements of modern standards. Unlike the original version of "Vilecore", all levels have undergone a total revision and have, in addition to complete re-texturing, major changes in both architecture and gameplay lines. Only the basic textures of the House 2 pack were used for the design, except for the textures of the sky of all three episodes. There are also new midi tracks on the maps, processed by me in accordance with the style of the picture.

"Vilecore" is one of the first collections of maps that I got to know at the beginning of the era with third-party resources of this game. Despite the general monotony, there are still some interesting ideas in it, although they are not well implemented. The purpose of this remaster was to bring them to a high enough level and give a second life to old things.

Web sites: http://i.iddqd.ru
