===========================================================================
Advanced engine needed  : Requires an MBF21 compatible source port
Primary purpose         : Single play
===========================================================================
Title                   : Escape From Sunveil Starport
Filename                : sunveilfinal.wad
Release date            : 03/27/2024
Author                  : A2Rob
Email Address           : [redacted]
Other Files By Author   : runlate.zip
                          rl2.zip
                          donuts.zip
                          machetefinal.zip
                          aefinal.wad

===========================================================================

Story : I knew firing that nut job was a bad omen. It started with the security
        systems going haywire, then the explosions outside, and finally there
        were those damned shrieks down the hallway.
  
        At some point one has to wonder whether the job's worth it or not. I
        made that decision a few hours ago.

===========================================================================

Description : 10 level MBF21 compatible map set started in October for
              NaNoWadMo 2023.

              This set serves as a prequel to my last NaNoWadMo project, Machete.

===========================================================================

Information : All levels were designed for pistol starts. Difficulties have
              been implemented. Complevel - 21.
  
              Tested mainly in Nugget Doom and DSDA Doom. Map07 won't work
              properly in PrBoom+, so make sure you're only using a source port
              that is MBF21 compatible.
  
              Utilizes a dehacked patch for custom enemies and other misc
              behaviors. Use mods at your own risk.

===========================================================================

Playtesters : Deadwing, finnks13, scwiba

===========================================================================

Credits : 

--GRAPHICS--
  
  Base Resource Wad - jimmytex

  Palette - "PalPlus" by Sigvatr
  
  Skies - Brett Harrell

  Doom Potpourri Texs

  Titlepic / Interpic - Anonymous

  Credit - Anonymous / A2Rob

  M_DOOM and various other textures - A2Rob

  Mugshots - Amuscaria/Eriance

  Story Text - UtmostCarcinogen

  Doom Text Generator by eevee

  Status Bar - Ludi

  Mugshot Background from DBP37_AUGZEN.wad

  CRAFT textures - Suspended in Dusk (sid.zip) (Map09)

  SW0BROKN - kdikdizd.wad (Map09)

  TRUNK - infectio.wad (Map09)

  Map10 Textures - 3D Realms, Xatrix Entertainment, DBP37_AUGZEN.wad
   action.pk3

  New Pistol Sprites - Sonik.o.fan

--FONTS--

  Tropical Sweet Font - Yoga Letter
  Bamboo Brush - Slidehack
  Chinese Rocks - Raymond Larabie
  Giddyup - Laurie Szujewska

===========================================================================

Map List :

  Map01 - Docks

  Map02 - Tactical Nuke

  Map03 - Toxin Distillery

  Map04 - Going Commando

  Map05 - Phobia

  Map06 - Cage Match

  Map07 - C.I.A. Headquarters

  Map08 - Hardware Failure

  Map09 - Sunveil

  Map10 - Finito

===========================================================================

Midi List : (Menu and level music composed by Deadwing)

  Map01 - "Central Command"

  Map02 - "Forgotten Town"

  Map03 - "The Courtyard"

  Map04 - "Cthulhu"

  Map05 - "Alpha Labs"

  Map06 - "Skyscrapers in Void"

  Map07 - "Speeleothem"

  Map08 - "Outerspace"

  Map09 - "Moonblood Ritual Site"
  
  Map10 - "Atrium"

  D_DM2TTL - "Change of Settings"

  D_DM2INT - "Intermission Music" by Psyrus

  D_READ_ME - "World's Biggest Oil Rig" by Egg Boy

===========================================================================
* What is included *

New levels              : 10
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map01 - Map10
Single Player           : Designed for
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 5 - 6 months give or take
Editor(s) used          : UDB, slade, photoshop
Known Bugs              : Maybe
May Not Run With        : Anything that doesn't support MBF21 (prBoom+)
Tested With             : DSDA-Doom, Nugget Doom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NoDerivatives 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nd/4.0/

You are free to copy and redistribute the material in any medium or format for
any purpose, even commercially. If you do so, you must give appropriate credit,
provide a link to the license, and indicate if changes were made. You may do so
in any reasonable manner, but not in any way that suggests the licensor
endorses you or your use.  If you remix, transform, or build upon the material,
you may not distribute the modified material.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
