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vertex_relocation


/Vertex Relocation/


Authorship
4chan
Year
2025
IWAD
Doom II
Port
Boom-compatible
Mapcount
33

33 maps built around vanilla Doom 2 enemy placement.

Mappers were allowed to change anything that isn't a monster, but were not allowed to move the enemies or modify their flags.

Despite the name, there were no restrictions on map geometry, so few (if any) vertices are shared with the original maps.



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vertex_relocation.txt · Last modified: 2025/05/11 06:18 by fe80:f48b:4d35:724d:4677:e012:3421:6cf2