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**Visions of Eternity**
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{{visions_of_eternity:visions_of_eternity.png?480x360}}
{{@@visions_of_eternity:voe_e5m2.png?113x85}}
{{visions_of_eternity:voe_e5m7.png?113x85}}
{{visions_of_eternity:voe_e5m4.png?113x85}}
^Authorship|
|Tobias Münch|
^Year|
|2013|
^IWAD|
|Ultimate Doom|
^Port|
|ZDoom|
^Mapcount|
|9|
«//**Visions of Eternity** is an episode for the **Ultimate Doom** in spirit of the original **Doom** episodes. It starts off as an episode 1 themed episode, but later the style moves more towards an episode 2 and 3 style. Special attention was put into enemy balance and (in the newer maps) open levels that allow for multiple ways through the map.\\
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In addition to the episode itself, there is a PDF booklet inside the zip which contains the "story", background information and trivia about the development of the episode. Caution: The booklet contains the map layouts and thus spoilers.//» — {{tagpage>tobias_munch&dynamic|Tobias Münch}}\\
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**Footnote**: there are few odd instances that would require you to use the mouselook, yet nothing particularly crucial to halt your actual progression; the WAD is perfectly beatable without it.
[[https://www.kotogoto.com/downloads/doom/voe.zip | External Download]]
{{visions_of_eternity:voe.zip | Download Visions of Eternity Here}}
{(rater>id=Visions of Eternity|name=Rating|type=rate|trace=ip|tracedetails=0|headline=0)}
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{{tag> all 2013 episode_replacement solo_effort zdoom custom_sprites custom_sounds classic_visuals no_custom_music pistol_start nonlinear required_mouselook tobias_munch}}
~~DISCUSSION~~