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**/Vertex Relocation/**
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{{ vertex_relocation:vx_reloc.png?480x360}}
^Authorship|
|4chan|
^Year|
|2025|
^IWAD|
|Doom II|
^Port|
|Boom-compatible|
^Mapcount|
|33|
{{@@vertex_relocation:vx_reloc_map06.png?113x85}}
{{vertex_relocation:vx_reloc_map15.png?113x85}}
{{vertex_relocation:vx_reloc_map26.png?113x85}}
#;;
33 maps built around vanilla Doom 2 enemy placement.\\
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Mappers were allowed to change anything that isn't a monster, but were not allowed to move the enemies or modify their flags.\\
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Despite the name, there were no restrictions on map geometry, so few (if any) vertices are shared with the original maps.
#;;
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[[https://files.catbox.moe/kl5x0c.7z | External Download]]\\
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{{vertex_relocation:rc2.7z | Download Vertex Relocation Here}}
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{{tag> all 2025 megawad short_maps long_maps community_project boom umapinfo pistol_start gimmick design_restriction work_in_progress aan brxyz etzelfred93 eyeballtank guywithteacup hand-peeled joe-ilya majamystic256 nepnep sitri timeguardian tms violentbeetle 4chan}}
~~DISCUSSION~~