\\ ;#; **Hellscape** ;#; \\ {{hellscape:hellscape.png?480x360}} {{hellscape:d2hs_map28.png?113x85}} {{hellscape:d2hs_map22.png?113x85}} {{hellscape:d2hs_map27.png?113x85}} ^Authorship| |Christopher Lutz| ^Year| |2017| ^IWAD| |Doom II| ^Port| |Boom-compatible| ^Mapcount| |10| **Hellscape** is a 10-level **Boom-compatible** episode-reinterpretation of the original Doom II Hell levels, made by [[christopher_lutz|Christopher Lutz]]. It features long-sprawling levels with both tricky and intense combat, bolstered by the signature exquisite visuals from Chris. //Screenshots provided aren't sufficient to depict them justly.//\\ \\ **Footnote**: MAP22 has unreachable secret behind a Tag 0 trigger in its starting area. Play on ZDoom family of source ports, or tweak it in your map editor of choice. [[https://www.doomworld.com/idgames/?id=18728 | External Download]] {{hellscape:dhs-lutz.zip | Download Hellscape Here}} {(rater>id=Hellscape|name=Rating|type=rate|trace=ip|tracedetails=0|headline=0)} [[http://clovr.xyz/doomretro|{{tryit.png}}]] \\ {{tag> all 2017 long_maps solo_effort boom dehacked no_custom_textures pistol_start reimagined_levels christopher_lutz cacoward_runner-up}} ~~DISCUSSION~~