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hellscape [2025/07/21 22:49] – external edit A User Not Logged inhellscape [2025/08/13 23:15] (current) fe80:eee4:b631:be30:37d0:c952:d899:babc
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-**Hellscape** is a 10-level **Boom-compatible** episode-reinterpretation of the original Doom II Hell levels, made by [[christopher_lutz|Christopher Lutz]]. It features long-sprawling levels with both tricky and intense combat, bolstered by the signature exquisite visuals from Chris. //Screenshots provided aren't sufficient to depict them justly//.\\ +**Hellscape** is a 10-level **Boom-compatible** episode-reinterpretation of the original Doom II Hell levels, made by [[christopher_lutz|Christopher Lutz]]. It features long-sprawling levels with both tricky and intense combat, bolstered by the signature exquisite visuals from Chris. //Screenshots provided aren't sufficient to depict them justly.//\\ 
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 **Footnote**: MAP22 has unreachable secret behind a Tag 0 trigger in its starting area. Play on ZDoom family of source ports, or tweak it in your map editor of choice. **Footnote**: MAP22 has unreachable secret behind a Tag 0 trigger in its starting area. Play on ZDoom family of source ports, or tweak it in your map editor of choice.
hellscape.1753138168.txt.gz · Last modified: 2025/07/21 22:49 by A User Not Logged in